AI Insights · Timothy · October 2024
Ultracasual Games Performance on Unified Platform in South America, Q3 2024
Discover the performance trends of the top 5 ultracasual games in South America during Q3 2024, including weekly downloads, revenue, and active users.
In the third quarter of 2024, the ultracasual gaming category in South America saw varied performance across the top five games on a unified platform, with data sourced from Sensor Tower. Each game exhibited unique trends in weekly downloads, revenue, and active users.
Mini Relaxing Game- pop it from stick hunter saw a noticeable fluctuation in weekly downloads, peaking at over 542K in late July before gradually declining to around 116K by the end of September. The game's weekly revenue started modestly with a few dollars early in the quarter, rising to $32 by mid-September. Active users mirrored the download trend, increasing significantly to 897K in late July, then gradually decreasing to approximately 608K by the end of September.
Relax Mini Games by SUPERIOR STUDIO experienced a peak in weekly downloads at 280K in mid-July before declining to 143K by the end of the quarter. Weekly revenue showed a similar trend, starting at $94 and fluctuating to $34 by late September. The active user base reached a high of 533K in late July but decreased to around 385K by the end of September.
The Antistress relaxing toy game from XGAME STUDIO demonstrated a significant surge in weekly downloads, reaching a high of 290K in mid-August, before settling at 179K by the end of the quarter. Revenue remained relatively low throughout the quarter, peaking at $26 in early September. Active users, however, maintained a robust presence, peaking at 2.9M in mid-August and ending the quarter with approximately 2.6M.
Super Toy 3D by SayGames Ltd showed a steady decline in weekly downloads, beginning at 149K in early July and decreasing to 65K by the end of September. Revenue fluctuated slightly, with a peak of $64 in late July and settling at $32 by the quarter's end. Active users remained relatively stable, starting at 982K and ending at 823K.
Lastly, Antistress - relaxation toys from JindoBlu maintained consistent weekly downloads, starting at 109K in early July and ending at 78K. Revenue was steady throughout the quarter, with a minor peak of $203 in early July and concluding at $186. The active user base showed a slight decline from 1.1M to 968K over the quarter.
For more detailed insights and data, visit Sensor Tower.